The word “level” that we refer to doesn’t refer to the different levels of the dungeon. You can give her all the attack that may make the underworld quiver but if her skin is made of paper and her bones are made of glass, a sneeze will end your run. While picking Special Skills at random might help you clear rooms more quickly, choosing the right ones will make or break Myel’s ability to survive. Lastly, Sub Skills are passive stat increases that you get at levels other than the ones that reward you with Special Skills. Examples of Special Skills are Bolt Rail, Sonic Boom, and Fire Breath. You gain Special Skills at every other level. Special Skills are powerful spells that Myel casts at specific intervals. This can vary depending on what she’s currently wielding: an ice staff will shoot icicles, a wind staff will hurl wind pockets at the enemy, and then some. The Main Skill refers to whatever projectile Myel shoots from her staff. We’ll discuss these buttons later in the guide.Īs you battle all manner of devils and demons, you will encounter at least three terms: Main Skill, Special Skill, and Sub Skill. The right side of the screen has some very special buttons that you will rely on as you play. To initiate an attack, simply let go of the left thumbstick. She, instead, attacks only if she is standing still. Contrary to most of these games, Myel doesn’t have an attack button. Myel can be directed in any direction you will using the left movement stick. After all, you have to crawl before you can walk! Please toss us your tomatoes for the pun.Īkin to many games available on the PlayStore and App Store today, you control your player character using a movement stick. Angel Saga’s controls are simple and intuitive, and learning how they work will put you ahead of most situations. In almost any dungeon crawler out there, you are bound to have complete control over your character. Without understanding these beforehand, Myel and Als might not be able to make their escape. This section of the guide shall discuss the very basic aspects of the game.
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